Phaser News from 2020

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Complete HTML5 SameGame game powered by Phaser 3 and pure JavaScript SameGame class updated to latest Phaser version, featuring reverse gravity.

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The final part of the animated video series on getting started with Phaser 3, this time learn about adding music and sound effects to your game.

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TechDyno has released a mobile ready 3D Dice class template that is fully customizable and ready for production!

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Part 11 of the animated video series on getting started with Phaser 3, this time learn about adding feedback into your game.

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“Radical” HTML5 game prototype built with Phaser and Arcade Physics updated to Phaser 3, featuring Arcade groups and object pooling.

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How many 6 letter words can you type in one minute? Are you fast enough to hit the leaderboard?

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Using an API to load server-generated Tilemap data into your Phaser games at run-time.

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A simple but engaging puzzle game all about merging gems together.

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Learn how to create a Trampoline Tile, as seen in the Yeah Bunny platformer.

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Part 10 of the animated video series on getting started with Phaser 3, this time learn about Bitmap Text objects.

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Flappy Foot Chinko continues the surreal Foot Chinko saga and takes it to the side of hyper casual game mechanics.

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A comprehensive new tutorial on creating a 2D arcade game with highscores recorded in a smart contract on the Ethereum blockchain.

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The first Newgrounds Phaser Game Jam is now live. Create any game, in any version of Phaser and upload it to Newgrounds to be in with a chance of winning.

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This new release of Phaser CE contains audio fixes, WebGL power config settings and more updates.

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The latest release of Phaser is here. Including comprehensive updates to Matter Physics, new debug options, intersect tests, 100% TypeScript and JSDocs coverage and lots more!