Desktop and Mobile HTML5 Game Framework A fast, free and fun open source framework for Canves and WebGL powered browser games.
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HTML5

ufoPhaser Features

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WebGL & Canvas

Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for lightning fast rendering across Desktop and Mobile. Phaser uses and contributes towards the excellent Pixi.js library for rendering.

Preloader

We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share.

Physics

Phaser ships with support for 3 physics systems: Arcade Physics, an extremely light-weight AABB library perfect for low-powered devices. Ninja Physics for advanced tile support and p2.js - a full-body system with springs, constraints and advanced polygon support.

Sprites

Sprites are the life-blood of your game. Position them, tween them, rotate them, scale them, animate them, collide them, paint them onto custom textures and so much more!

Sprites also have full Input support: click them, touch them, drag them around, snap them - even pixel perfect click detection if needed.

Groups

Group bundles of Sprites together for easy pooling and recycling, avoiding constant object creation. Groups can also be collided: for example a "Bullets" group checking for collision against the "Aliens" group, with a custom collision callback to handle the outcome.

Animation

Phaser supports classic Sprite Sheets with a fixed frame size, Texture Packer and Flash CS6/CC JSON files (both Hash and Array formats) and Starling XML files. All of these can be used to easily create animation for Sprites.

Particles

An Arcade Particle system is built-in, which allows you to create fun particle effects easily. Create explosions or constant streams for effects like rain or fire. Or attach the Emitter to a Sprite for a jet trail.

Camera

Phaser has a built-in Game World. Objects can be placed anywhere within the world and you've got access to a powerful Camera to look into that world. Pan around and follow Sprites with ease.

Input

Talk to a Phaser.Pointer and it doesn't matter if the input came from a touch-screen or mouse, it can even change mid-game without dropping a beat. Multi-touch, Mouse, Keyboard and lots of useful functions allow you to code custom gesture recognition.

Sound

Phaser supports both Web Audio and legacy HTML Audio. It automatically handles mobile device locking, easy Audio Sprite creation, looping, streaming and volume. We know how much of a pain dealing with audio on mobile is, so we did our best to resolve that!

Tilemaps

Phaser can load, render and collide with a tilemap with just a couple of lines of code. We support CSV and Tiled map data formats with multiple tile layers. There are lots of powerful tile manipulation functions: swap tiles, replace them, delete them, add them and update the map in realtime.

Device Scaling

Phaser has a built-in Scale Manager which allows you to scale your game to fit any size screen. Control aspect ratios, minimum and maximum scales and full-screen support.

Plugin system

We are trying hard to keep the core of Phaser limited to only essential classes, so we built a smart Plugin system to handle everything else. Create your own plugins easily and share them with the community.

Mobile Browser

Phaser was built specifically for Mobile web browsers. Of course it works blazingly fast on Desktop too, but unlike lots of frameworks mobile was our main focus. If it doesn't perform well on mobile then we don't add it into the Core.

Developer Support

We use Phaser every day on our many client projects. As a result it's constantly evolving and improving and we jump on bugs and pull requests quickly. This is a living, breathing framework maintained by a commercial company with custom feature development and support packages available. We live and breathe HTML5 games.

Battle Tested

Phaser has been used to create hundreds of games, receiving millions of plays a month. And Version 2 is the most stable and bug-free one yet. We're not saying it is 100% perfect, but we use it for our client work every day, issues get resolved fast and we stay on-top of the changing browser landscape.

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LATEST NEWS

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28th June 2016

The fourth episode in the video series enhances the Player.

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27th June 2016

A minesweeper permadeath game inspired by Runestone Keeper.

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27th June 2016

The third episode in the video series covers the Player.

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24th June 2016

A free PDF Tutorial from PragPub magazine.

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24th June 2016

Run all the way from birth to the grave!

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23rd June 2016

A beginners tutorial on making the game Smart Box.

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23rd June 2016

An innovative new puzzle game, where you match and swap the bubbles to clear the grid.

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22nd June 2016

It's a wacky game of football, with over-sized noggins!

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22nd June 2016

A series of videos on creating your first Phaser game.

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21st June 2016

A homage to the Japanese 8-bit MSX games of the 1980s.

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21st June 2016

How to run Phaser games in the Android Studio Simulator.

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20th June 2016

In this part of the Match 3 tutorial series, a 'suggested move' feature is added.

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20th June 2016

Connect the tiles, and match the numbers, before the time runs out.

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17th June 2016

The Potato Knight has spellbound everyone in Produceland! In this beautiful platform adventure.

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17th June 2016

Find out what's new in the latest release of Phaser.

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A first look at the Arcade Physics 2 API for Lazer.

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16th June 2016

In this tutorial the developers share how they built a physics based racing game.

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16th June 2016

Race around the track, collecting speed boosts, and avoid the cows!

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15th June 2016

Easily chain your Phaser game code.

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15th June 2016

Can you control both characters at the same time to get them to the end of the level?

The Phaser community is huge, prolific and awesome!
Brand new content is added daily, from game releases to videos and tutorials.

QUICK START GUIDE

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1. Download

Download Phaser and work locally or develop in the cloud. It's up to you!

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2. Setup

Get started with our guides:

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3. Create!

Share your game and get support from our friendly community.

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Phaser Made Games

There are thousands of games made with Phaser.
But these are some of our Staff Picks.

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