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The Turnellio Flash Match 3 game is converted into a JavaScript class to handle Match 3 games like Bejeweled.

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The Ultimate 4 Player Arcade Brick Breaker with physics based ball behavior, unique power-ups, boss battles and more!

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Easily add 3D and 3D Physics to your Phaser games with this powerful modular plugin.

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Part 1 in a new series on making your first Phaser 3 game using modern JavaScript practices.

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31st March 2020

The Tipsy Tower tutorial is updated to use Matter physics and multiple camera support in Phaser 3.

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30th March 2020

Endless runner based on the University of Alberta building.

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27th March 2020

A block editor specifically designed for drawing table top dungeon maps.

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25th March 2020

The Haxe bindings for Phaser have been updated to Phaser 3.22.

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24th March 2020

A pure JavaScript class to handle Draw and Match games like Dungeon Raid, ready to communicate with Phaser 3.

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20th March 2020

Using Phaser with CodeAcademy's step by step tutorial

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18th March 2020

A comprehensive tutorial on using Phaser Editor to help convert a Flash game to Phaser 3.

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17th March 2020

Emanuele updates his Flappy Bird prototype, including full source and a break down of how it runs.

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16th March 2020

Learn to code and lead your intrepid crew on a mission to save The Cloud in TwilioQuest, a PC role-playing game inspired by classics of the 16-bit era.

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13th March 2020

Slash your way through legions of undead in this atmospheric dungeon crawler.

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11th March 2020

How quickly can you type simple words when the pressure of accuracy and the clock are against you?!

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10th March 2020

Add a nice time bar / energy bar / mana bar / whatever bar to your games using Phaser 3 masks.

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William Clarkson has shared his solution and source code for scaling games in Phaser 3!

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Video tutorial on creating and structuring your code with GitHub and ES6

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Swing from rock to rock, collecting gems as you go in this hyper-casual one-button physics game.

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A tutorial about creating an animated sunburst effect for your games.

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A tutorial on how to create Mobile games & PWA with Ionic 4 and Phaser.

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A side scrolling action adventure in which you try to help a blindfolded fox find his friends.

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Pack Sprite sheets for games and sites for free!

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Complete HTML5 SameGame game powered by Phaser 3 and pure JavaScript SameGame class updated to latest Phaser version, featuring reverse gravity.

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The final part of the animated video series on getting started with Phaser 3, this time learn about adding music and sound effects to your game.

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TechDyno has released a mobile ready 3D Dice class template that is fully customizable and ready for production!

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Part 11 of the animated video series on getting started with Phaser 3, this time learn about adding feedback into your game.

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“Radical” HTML5 game prototype built with Phaser and Arcade Physics updated to Phaser 3, featuring Arcade groups and object pooling.

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How many 6 letter words can you type in one minute? Are you fast enough to hit the leaderboard?

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Using an API to load server-generated Tilemap data into your Phaser games at run-time.

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A simple but engaging puzzle game all about merging gems together.

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Learn how to create a Trampoline Tile, as seen in the Yeah Bunny platformer.

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Part 10 of the animated video series on getting started with Phaser 3, this time learn about Bitmap Text objects.

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Flappy Foot Chinko continues the surreal Foot Chinko saga and takes it to the side of hyper casual game mechanics.

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A comprehensive new tutorial on creating a 2D arcade game with highscores recorded in a smart contract on the Ethereum blockchain.

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The first Newgrounds Phaser Game Jam is now live. Create any game, in any version of Phaser and upload it to Newgrounds to be in with a chance of winning.

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This new release of Phaser CE contains audio fixes, WebGL power config settings and more updates.

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The latest release of Phaser is here. Including comprehensive updates to Matter Physics, new debug options, intersect tests, 100% TypeScript and JSDocs coverage and lots more!

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Learn how to recreate the new super-hit mobile game Spinny Gun using just a few tweens and a bit of trigonometry.

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The third part of the MMORPG tutorial series introduces moving enemies, enemy attacks and player chat.

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Learn how to slice, splice and cut-up matter physics bodies using Phaser and PolyK.

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The second part of the MMORPG tutorial series. This time adding player attack logic.

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How to keep your games maintainable and easy to update. In part five learn how to build a solid base for managing different sponsor APIs.

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Pretend to be Spider-Man in this updated tutorial with Matter Physics constraints you can shoot out.

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A new multi-part tutorial series on creating an MMORPG with Phaser 3, Nodejs, MongoDB and Express.

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How to keep your games maintainable and easy to update. In part four learn how to manage different sponsor APIs from a single code base.

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A tutorial looking at the different ways Matter constraints work and how to take advantage of them.

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The latest release of Phaser is out! Including the complete Spine plugin, a brand new Tween system, Shader Buffers, Render Texture snapshots and loads, loads more.

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Create a Phaser Leaderboard. In this final part, learn how to add server logic and client side forms for password resets.

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How to keep your games maintainable and easy to update. In part three add code to load and save user settings via sponsor storage APIs.