The second part of the MMORPG tutorial series. This time adding player attack logic.
Phaser Tutorials.com present part two of their MMORPG series: "At the beginning of this tutorial series, we started building our Phaser 3 MMORPG. In Part 1, we did the following:
- We set up the basic project and installed the required dependencies.
- We added SocketIO to our project and added the server side logic for when a player connects and disconnects to our game.
- We wrapped up by adding the SocketIO library to the client side code.
In Part 2 of this tutorial series, we will continue adding the web socket logic to client-side code, update the logic for adding players to our game and start adding the logic for allowing the players to attack."