A handy tutorial on creating a dynamic text buttons component for your games.
Another new tutorial from the PhaserGames site: "A lot of my game development time has been eaten up by looking for the right buttons. It was further taken up by copying the buttons and changing the text on each one. Coding is made so much easier by being able to reuse code and assets over and over.
First I’ll show you how to use the buttons, and then we will go over how the button is made."