The game is evolved, adding unlimited Undos and level solving.

Article by Richard Davey. Posted on 1st May 2017.   @photonstorm

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Emanuele Feronato continues updating his Sokoban game: "In this new step of the Sokoban series I am showing you how to check if the player solved a level, and how to advance through levels.

The concept is very simple: a level is solved when there aren’t crates outside target spots, which means when the level array does not have an item with CRATE value in it."

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