Recreate the card handling effect using Phaser Drag Events.

Posted on 28th May 2021. Follow @phaser_ and get the Phaser World newsletter.

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Emanuele Feronato writes: "Are you destroying enemies in Legends of Runeterra? I am a Platinum player at the moment, and I am enjoying it a lot.

With the power of Phaser’s drag events, I built this “Legends of Runeterra” way of handling cards in your hand. HTML5 example with complete source code to download.

I play mostly on my iPhone, and love the way the game shows the cards in your hand, in the bottom right part of the screen.

So I played a bit with Phaser drag listeners and I managed to create something similar in HTML5.

The whole card drawing process is going to be quite complex, so I decided to break it into steps. In this first step, we’ll see how to display cards in our hand, select them and move them around the screen."

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The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
  • By Emanuele Feronato
  • 155 Pages
  • 28 Source Code Examples
  • Build a complete game from start to finish
  • Cross Platform
  • Scaling for devices
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