In the second part of the series player animation and customizations are added.
Emanuele Feronato continues his series: "Did you play the endless runner prototype I published last week?
It was a very basic prototype but I was able to create a playable game in a very few lines.
What can we do with a few more lines?
Well, I added player animation – not we have a running character rather than a rectangle – and more customization such as platforms at different heights and with different speed. Remember in endless runners the player never runs, it’s the entire environment which moves towards the player."
The first book on the creation of HTML5 cross platform games using Phaser 3 and other free software.
- By Emanuele Feronato
- 155 Pages
- 28 Source Code Examples
- Build a complete game from start to finish
- Cross Platform
- Scaling for devices