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Emanuele Feronato writes: "Two years ago, I built a HTML5 level select screen controlled by swipe with level selection, stars, progress saved on local storage and some other nice features everybody expects from a modern game.

I ported it to Phaser 3 mainly because I was really needing something like that for a project, so let’s jump straight to the point and see what I did:

Swipe pages or using the buttons on the bottom to jump straight to a page, select levels and play. Play levels, fail them or complete them with 1, 2 or three stars, unlock levels and do everything you would expect from a professional level select screen."

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