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Version 1.3.0 of Phaser Editor has been released. This is a significant update, and includes:

  • Updated to the latest Eclipse version (Neon.1): Performance improvements and much more.
  • Eclipse Marketplace Client: to install third party plugins, like EGit. We are evaluating the typescript plugins developed by the Eclipse community.
  • Automatic Updates: all components of the editor will be updated automatically, including the latest Phaser official version (no Phaser CE support for now)
  • Improved JS Editor: small changes in the JS type inference engine that results in a much better content assist (yet not perfect)
  • Bug fixing, performance improvements and minor features in the scene editor, asset pack, local HTTP server, project templates and chains.
  • New learning content: we wrote a tutorial in the GameDevAcademy blog, about how to make a platformer game with the visual scene editor.

There are more details in the release notes.

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