A quick and easy boilerplate for your Phaser projects, now updated with new plugins added.
A special article about Phaser Editor, as featured in the Eclipse newsletter.
A plugin allowing you to use i18next in your games for easy translation management.
A 3 month long French Games Developer course. 400 hours of lessons and access to a job that recruits at the end.
Every child can now learn English on a learning pathway made just for them in this hybrid app.
The latest version of Phaser CE is out.
A new edition of Phaser Editor, with loads of new and useful features, has been released!
An npm Package for optimizing large tiled maps.
A Typescript template for writing HTML5 Phaser games with Typescript
The 5th annual GitHub game jam starts in a few days time - get involved and check out our Phaser resources.
A new update to this essential game asset loader for webpack.
A new model view component framework for Phaser written in TypeScript.
A small incremental update for Phaser CE, hot on the huge 2.9 release.
Definitions, extensions and over 550 examples allowing you to use Phaser with Kotlin, a modern statically typed language.
Mozilla Awards Over Half a Million to Open Source Projects, including Phaser.
A free course on Phaser at Microsoft NYC offices with Adina Shanholtz (Technical Evangelist, Microsoft).
A set of beautiful pixel art buildings and animated characters from a typically Gothic town.
The community edition of Phaser CE includes fixes for TypeScript defs and particle emitter input signals.
The community edition of Phaser CE includes fixes across the input classes and new documentation updates.
The community edition of Phaser 2 is enhanced with much better docs layout, Firefox fixes and template updates.
The results are in from the first Phaser hackathon and there are some great entries!
This new point release adds a new Ionic template and addresses some TypeScript bugs.
A set of UI components include progress bar, toast and a toggle slider.
A package that allows you to use RobotlegsJS with Phaser CE.
An interview with the developer of The General Election Game, Salvatore Tedde.
A starter project for Phaser with Webpack, ES6, page reloading and Github publishing.
A beautiful pixel art pack and Phaser game source code.
The Phaser community have done it again, with another fine update to Phaser CE.
Join Zenva’s #GameDev Compo – Make a Game and Win Prizes.
A new collection of Phaser CE specific examples on CodePen.
Join a new Phaser specific developers group on Facebook.
A brand new release of Phaser CE is out, with many great updates across the framework.
A beautiful free pixel art pack including Phaser platform game code.
An interview with the developer of Animal Farm Game, his first game ever.
A brand new release of Phaser CE is out. With new features, fixes and updates across the framework.
An interview with the developer of Cash Ninja and the work involved porting it to Facebook.
Access to 14 online courses covering Phaser, Unity and 3D modeling, currently at a huge discount.
A simple CLI for scaffolding Phaser projects.
The latest version of Phaser CE is released. Including lots of new features, updates and fixes.
A free class: Intro to browser based game dev in Phaser, held at the Microsoft New York office.
Another great update for the best Phaser IDE out there, this time adding TypeScript support.
A webpack asset loader for Phaser, including parallel load support, all file types, retina postfix support and compressed texture support.
The latest version of Phaser CE is now released, including new fixes, especially with compressed textures.
A massive update to the excellent Phaser Editor, including long-awaited MacOS support, Sprite prefabs, TypeScript support and lots more.
The latest version of Phaser CE is now released, including lots of fixes, updates and new features.