A new tutorial on creating 2D skeletal animations using Creature and Phaser 3.

Article by Richard Davey. Posted on 23rd Apr 2019.   @photonstorm

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Kestrel Moon, the developers of the Creature animation app, have published a new tutorial on integrating Creature with Phaser 3: "Ever wanted to learn how to create and deploy super cool animated characters for your Web Games? This tutorial will cover just that! We will go through the specific steps required to take you from a raw source image to a fully walking character complete with lively secondary motion effects (floppy feathers in this case!) running in your Web browser :)

This tutorial covers all the basics required to get your started with both Character Skeletal Animation as well as making the character run in real-time"

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