The January Phaser Backer Examples are now available including animated Tile Sprites and Pointer followers.

Article by Richard Davey. Posted on 7th Jan 2019.   @photonstorm

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Phaser relies entirely on community contributions to fund its development. Being a Phaser Backer entitles you to lots of great perks, one of which are exclusive source code examples.

Each month you'll get a new zip file with at least 10 examples and associated assets. The January pack was recently released to backers and includes the following:

  • How to drag Game Object's with grid snap alignment
  • Creating an animated Tile Sprite
  • How to drag and zoom multiple Tile Sprites together
  • Pointing a Sprite and Tile Sprite texture at a Pointer
  • Getting a Sprite to smoothly follow the pointer
  • Clicking to set a path for a Sprite to follow
  • Multiple Sprites following a custom path
  • Creating a Sprite 'train' follower effect
  • How to 'throw' multiple Tile Sprites
  • A nice little dynamic 'shake' tween effect

All examples are written in ES6, come packaged with an html front-end and use the latest build of Phaser (3.16) to demonstrate cutting-edge features.

Back Phaser today to get access to them instantly, along with lots of other benefits.

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