The Tipsy Tower prototype evolves into a full game, with orientation and responsive support, including source code.

Article by Richard Davey. Posted on 16th Jan 2018.   @photonstorm


Emanuele Feronato has been writing a series of tutorials about creating a game like Tipsy Tower. In this concluding post he turns his tutorials into a complete game, Stack the Crates:

"It has all features required from a HTML5 game, including the “wrong orientation” detection and a responsive way to place some elements which should make the game look nice on every device (it could be a song: my game looks nice / on every device / play it once or twice / drinkin’ lemon ice), but it only has one game state."

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