3 new tutorials on creating physics enabled sprites in Phaser 3.

Article by Richard Davey. Posted on 7th Dec 2017.   @photonstorm

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Sprite Storm has released a tutorial about using Phaser 3 to create a physics enabled sprite. The tutorial uses ES6 and covers the game config, setting up Impact physics and then creating a sprite. Given that there aren't any Phaser 3 tutorials around at the moment this is great to see!

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