A step by step guide on packaging your game up for mobile using Cocoon.

Article by Richard Davey. Posted on 17th Nov 2017.   @photonstorm

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Emanuele Feronato has written a new tutorial all about packaging your game up for mobile using Cocoon: "As you may know, I used Cocoon.io cloud services to convert my Ladderz HTML5 game into a native Android game.

I made the port in less than five minutes without installing any software or SDK by compiling it directly on the cloud thanks to Cocoon.io which provides all the tools and services to build awesome native HTML5 apps and games with a simple workflow and all the power of Cordova.

Now it’s time to write a step by step guide about this process."

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