Re-creating a fun iOS platformer in Phaser CE.

Article by Richard Davey. Posted on 29th Jun 2017.   @photonstorm


Emanuele Feronato is back with another new tutorial all about re-creating a iOS platformer: "During these days I am playing, among other games, Yeah Bunny by Adrian Zarzycki.

It’s a cute game which reminds me old Taito platformers, just reimagined for mobile control.

The bunny runs automatically, changes direction each time it hits an obstacle, can jump, double jump, perform wall jump and slide down the walls. Uh, and since levels in Yeah Bunny are larger than the screen, the camera follows automatically the bunny – yeah, you control a bunny."

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