This is parts 1 and 2 of a tutorial based on creating the classic Windows game Minesweeper in Phaser. The tutorial is well written and detailed, broken up into the following steps:
- Project setup
- Creating the grid
- Placing mines
- Adding numbers
- Making tiles clickable
- Revealing empty tiles
- Winning / losing the game
- User interface
By the end of Part 2 you'll have a robust implementation of a Minesweeper board layout, that you can click around and reveal.
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