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January

Using Phaser Signals

29th January 2016

A tutorial about what Phaser Signals are and how to use them in your own game.

The Rogue Fable

29th January 2016

A comprehensive, deterministic roguelike with great character development and dungeons to delve in to.

Mythical Wings

28th January 2016

An Alpha version of a vertical shoot-em-up with a clever level layout data structure.

How to simulate flocking behavior with Boids

28th January 2016

In part 1 of this tutorial you'll get boids flocking together.

Phaser Brigade

27th January 2016

An interesting read about converting a simple Unity game to Phaser.

Rogue Slasher

27th January 2016

An open-source hack 'n slash rogue-like created for One Game a Week.

Rayo

26th January 2016

A lightweight desktop editor especially for Phaser game development.

DYG

26th January 2016

Dig into the brilliant, quiet death of Dyg.

Refuge Solitaire

25th January 2016

A beautifully presented classic card game.

ES6 Demo

25th January 2016

A small shoot-em-up game showing how to use Phaser with ES6.

Chunkmap

22nd January 2016

A procedurally generated chunk-rendered tilemap system.

Crottland

22nd January 2016

Save your planet from the birds in this bizarre take on Missile Command.

Vertical Endless Runner Book

21st January 2016

New 100 page tutorial book with 31 source code examples.

Cool Math Games: Math Max

21st January 2016

Combining maths with the post-apocalyptic movie Mad Max sounds crazy, right?

Turn-based RPG Tutorial

20th January 2016

Part 2 of How to Make a Turn-Based RPG Game in Phaser.

Siege

20th January 2016

Can you stop the dreadful Gargantua in this Gameboy inspired retro game?

Flak That!

19th January 2016

We are being attacked by clone soldiers! Keep them from destroying our defenses for as long as you can.

Typewriter FX

19th January 2016

Creates an animated typewriter effect in your games.

Matching Birdies

18th January 2016

Match the birds so they can fly free.

Calculating Dynamic Light and Shadows Tutorial

18th January 2016

Part 4 - A first real world rogue-like example.

Spider-Man Rescue Mission

15th January 2016

Race against the clock to sneak past Myterio's traps.

Calculating Dynamic Light and Shadows Tutorial

15th January 2016

Part 3 - Let there be Bresenham light.

Calculating Dynamic Light and Shadows Tutorial

14th January 2016

Part 2 covers drawing circles in a tile based environment.

Happy Wheels Racing Movie Cars

14th January 2016

Do awesome stunts in the movie car of your choice as you race to the finish line.

Highscore Leaderboard

13th January 2016

A high score and leaderboard system based on the parse.com SDK.

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