As a result of his involvement with the JS48 Game Jam Matt McFarland sat down and decided to write-up everything he learned about Phaser during the process:
"This aims to be an exhaustive tutorial and example / boilerplate with hopes of teaching others the usage of Phaser's state management system, including:
- Creating a cool splash screen
- Loading assets into your game with a progress bar.
- How to load Custom Fonts into your game
- Game state management
- Navigation between Main Menu, Options Screen, and more.
The first few chapters are already up on this Github site.
If you wish to post comments on our site, you'll need an account. Please login or register.
Login Register