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August

Ambiphysynth

31st August 2015

An Ambient Physics Synthesizer

Nine Patch Phaser Plugin

31st August 2015

Stretchable, repeatable images

Rush Hour Tutorial

28th August 2015

Learn how Phaser manages draggable objects

Iron Maiden

28th August 2015

Speed of Light Game promotes the bands new album

Custom Fonts Tutorial

27th August 2015

A guide to use the Google WebFont Loader

Empire of Code

27th August 2015

A sci-fi strategy game that combines tactics with coding.

SDTimes Project of the Week

27th August 2015

Phaser makes it onto the SDTimes pages.

Turtle Monster Tales

26th August 2015

A rock hard GBJAM4 entry!

Shoebox Texture Atlas Tutorial

26th August 2015

Phaser Performance in a Shoebox

Phaser Slack Channel

26th August 2015

Join and chat to fellow Phaser devs

Cookie Bag

25th August 2015

Tilt the world to grab the cookies in your bag

Tweens and Bezier Curves Tutorial

25th August 2015

Playing with Phaser Tweens and Bezier curves

Phaser 2.4.3 Released

24th August 2015

The latest stable release of Phaser is out

Wild Terra

24th August 2015

Build, craft, farm and grab land in this RPG / sandbox hybrid

Frauki's Adventure

21st August 2015

A beautiful and fluid melee combat platformer

Tiled and P2 Physics Tutorial

21st August 2015

Using P2 Physics and Tiled for Tilemaps

Phaser 2.3.4-RC1

21st August 2015

Please help test Phaser 2.3.4 Release Candidate 1

Dating Naked

20th August 2015

Naked pixels! in this pixel-art runner for VH1.

Phaser Game Development Course

20th August 2015

A comprehensive video course covering 15 games

Tiled Quest

19th August 2015

Get the sword, slay the dragon and rescue the Square Princess

Async Path Finding

19th August 2015

A fast and easy to configure path finder

phzr

19th August 2015

A ClojureScript wrapper for Phaser

Bact.io

17th August 2015

Eat the other bacteria in this multiplayer Pacman-alike

Giant Maps Tutorial

17th August 2015

Optimising Phaser for giant maps with lots of collisions

Zero

14th August 2015

Keep the ball within the circle if you can

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