Seasoned dev or complete beginner? We've got learning resources for you. Documentation, books, videos and stacks of 3rd party tutorials. Keep coming back because new content is added daily!

Online Code Editor

The Phaser Sandbox allows you to code games in your browser without having to download or install anything.

The powerful editor features Phaser code assists, JavaScript snippets and lots of the features you've come to love in editors like Sublime and Brackets.

Latest Tutorials

The Phaser community is great at sharing knowledge. Here are the most recent tutorials:

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16th May 2018

Learn how to save player data in your Facebook Instant Games.

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15th May 2018

How to create a Preloader Scene with progress bar in Phaser 3.

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14th May 2018

Re-create the game Knife Hit using only tweens and trigonometry in Phaser 3.

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11th May 2018

Learn how to display the players name and profile picture in your game.

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10th May 2018

A guide to setting-up a modern web dev environment for Phaser 3 development.

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9th May 2018

The full source code to the 2048 clone, written in Phaser 3.

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7th May 2018

A new tutorial on integrating Phaser with the Facebook Instant Games API.

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3rd May 2018

The second part of tutorial series on re-creating the game 2048 in Phaser 3 adds swipe controls and sprite sheets.

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1st May 2018

A new tutorial series on re-creating the game 2048 in Phaser 3.

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27th April 2018

This plugin adds support for grid / tile based movement, collision, bodies and more.

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25th April 2018

A tutorial on creating native HTML5 games with Phaser 3 and Capacitor.

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23rd April 2018

The Sokoban tutorial gets another update to add unlimited undos, camera effects, double tap and more.

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20th April 2018

How to Make a Mario-style Platformer with Phaser 3.

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17th April 2018

A mini tutorial from Emanuele Feronato about creating Matter Phyics Bodies.

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16th April 2018

Learn Phaser 3 Game Development with Cat Small in this Coding Train video.

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13th April 2018

A tutorial on creating and using normal maps for light effects in Phaser 3.

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10th April 2018

A new tutorial all about creating mobile games with Phaser 3 and Cordova.

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A tutorial containing the complete source to re-create a prototype of the classic iPad game.

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23rd March 2018

A comprehensive new tutorial from Game Dev Academy, with full source and assets included.

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15th March 2018

An A to Z guide to pathfinding with Easystar and Phaser 3.

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14th March 2018

A tutorial with examples on how to create sprite sheets for Phaser 3 with TexturePacker.

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13th March 2018

A guide on integrating your game with the Game Distribution API to take advantage of their services.

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An on-going tutorial series covering creating a multiplayer game. From leaderboards and room logic to hosting.

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Generate aPhaser Sprite Sheet from PSD layers using psdparse + TexturePacker.

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A Plugin to support animated tiles in Phaser 3, as exported from the Tiled map editor.

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Create a gloriously gory sticky dripping blood effect for your games!

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In the third part of this tutorial series the multiball feature is implemented.

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In the second part of this tutorial the ability to add and destroy blocks are put into the game.

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Basic containers for Phaser 3 until they officially land.

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A tutorial and source code for converting the classic sokoban game from Phaser 2 to Phaser 3.