This tutorial covers setting-up your development environment. Picking an editor, installing a web server, downloading Phaser and creating a Hello World test.

Learn how to create a game completely from scratch. Add a player and make him run and jump around the platforms, collecting stars and avoiding baddies.

There are over 1500 source code examples available in our Git repo and they can all be viewed online. More are added constantly. Dig around, explore and see what you find!

This documentation is generated from the source code and covers every method, property and class across the entire API. Use it in conjunction with examples and tutorials to get a deeper understanding of the framework.

Phaser 3 has complete support for Facebook Instant Games and we've a growing range of tutorials covering it. From Getting Started, to the Leaderboards API, to displaying ads in your games.

We publish regular Dev Logs that detail what has been worked on recently and what's coming down the line in beta releases. There are also extensive tutorials and structural guides to be found here.

The community are constantly publishing new tutorials. There are literally hundreds of them, covering everything from custom game objects, to shaders. Be sure to check out the videos too.

A 155 page book, that comes with 28 source code examples and is written by Emanuele Feronato, one of the most prolific Phaser tutorial authors around. Learn how to make a game, scale it for devices and publish it.

Get taught by the experts in this comprehensive series. 11 Courses, 175 Lessons and over 28 hours of video. With downloadable project files and closed captions you'll have learned lots by the end.

Latest Tutorials

Here are some of the most recently added tutorials:

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How to mix Sprites into your Bitmap Font, so you can easily inject them into your game text.

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A comprehensive series of videos that take you through the process of creating a complete game, from start to finish (Portuguese)

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In this part of the series endless obstacles are added into the mix.

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A Windows based app designed for extruding tilesets to avoid the bleeding pixels problem present in WebGL rendering.

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A comprehensive guide to using the Facebook Instant Games Plugin in Phaser 3.

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A brand new tutorial covering the all important basics from a Phaser 2 veteran.

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With TypeScript, Socket.IO, and Phaser in this new book from O'Reilly.

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Part 1 of a tutorial on creating a common Phaser template that you can re-use across all of your projects.

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A powerful set of UI plugins for Phaser 3 that includes Grid Tables, Textboxes, Pop-up Menus, Labels and many more.

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A video introduction to the Phaser 3 Graphics Game Object and how to use it.

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There are over 1280 games made with Phaser on itch.io. Here is how to add yours to the list.

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In the final part of this comprehensive tutorial series learn how to publish your game and earn money from ads.

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In part 4 of this comprehensive tutorial series it covers creating a game overlay in React.

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A brand new Udemy course comprising 153 lectures, 4.5 hours of video and 29 resources.

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In part 3 of this comprehensive tutorial series it covers handling input and game logic.

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In part 2 of this comprehensive tutorial series it covers creating a fully interactive level.

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DesignCode have a brand new step-by-step course available about creating a fun game in Phaser 3.

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A comprehensive tutorial series on creating the classic game Sokoban in Phaser 3.

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Learn how to create and display ads in your Facebook Instant Games using the Phaser 3 Plugin.

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A tutorial on creating a library of Text Styles for use in Phaser 3 games.