Seasoned dev or complete beginner? We've got learning resources for you.
Documentation, books, videos and stacks of 3rd party tutorials. Keep coming back because new content is added daily!
Online Code Editor
The Phaser Sandbox allows you to code games in your browser without having to download or install anything.
The Phaser community is great at sharing knowledge. Here are the most recent tutorials:
Learn how to save player data in your Facebook Instant Games.
How to create a Preloader Scene with progress bar in Phaser 3.
Re-create the game Knife Hit using only tweens and trigonometry in Phaser 3.
Learn how to display the players name and profile picture in your game.
A guide to setting-up a modern web dev environment for Phaser 3 development.
The full source code to the 2048 clone, written in Phaser 3.
A new tutorial on integrating Phaser with the Facebook Instant Games API.
The second part of tutorial series on re-creating the game 2048 in Phaser 3 adds swipe controls and sprite sheets.
A new tutorial series on re-creating the game 2048 in Phaser 3.
This plugin adds support for grid / tile based movement, collision, bodies and more.
A tutorial on creating native HTML5 games with Phaser 3 and Capacitor.
The Sokoban tutorial gets another update to add unlimited undos, camera effects, double tap and more.
How to Make a Mario-style Platformer with Phaser 3.
A mini tutorial from Emanuele Feronato about creating Matter Phyics Bodies.
Learn Phaser 3 Game Development with Cat Small in this Coding Train video.
A tutorial on creating and using normal maps for light effects in Phaser 3.
A new tutorial all about creating mobile games with Phaser 3 and Cordova.
A tutorial containing the complete source to re-create a prototype of the classic iPad game.
A comprehensive new tutorial from Game Dev Academy, with full source and assets included.
An A to Z guide to pathfinding with Easystar and Phaser 3.
A tutorial with examples on how to create sprite sheets for Phaser 3 with TexturePacker.
A guide on integrating your game with the Game Distribution API to take advantage of their services.
An on-going tutorial series covering creating a multiplayer game. From leaderboards and room logic to hosting.
Generate aPhaser Sprite Sheet from PSD layers using psdparse + TexturePacker.
A Plugin to support animated tiles in Phaser 3, as exported from the Tiled map editor.
Create a gloriously gory sticky dripping blood effect for your games!
In the third part of this tutorial series the multiball feature is implemented.
In the second part of this tutorial the ability to add and destroy blocks are put into the game.
Basic containers for Phaser 3 until they officially land.
A tutorial and source code for converting the classic sokoban game from Phaser 2 to Phaser 3.